Mona Mayhem Challenge 3: The Context Crafter
Mona Mayhem Challenge 3: The Context Crafter
Challenge
Mona Mayhem Challenge 3: The Context Crafter
Master Context Engineering by teaching Copilot a specific “Design System” or “Game Lore” using custom instructions. You’ll create a .github/copilot-instructions.md file to ensure every new battle arena component Copilot generates follows a specific retro-neon or cyberpunk aesthetic.
Check out the Mona Mayhem Workshop Doc before you dive in.
Use the instructions below or find your own solution!
(Optional) How to get started:
- Create a .github/copilot-instructions.md file in your repository.
- Add specific rules about the UI (e.g., “Always use CSS grid,” “Use #FF00FF for primary buttons,” or “Add retro-arcade sound effect comments”).
- Ask Copilot to generate a new “Game Over” screen and observe how it respects your custom workspace context.
- Share a screenshot of the generated UI vs. your instructions to show how well Copilot followed your “Context.”